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0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Complete List
Action 3,570 Action-Adventure 1,933 Adventure 2,603 Board Games 423 Cards 181 Dice 18 Driving and Racing 2,058 Educational 40 Fighting 1,037 Humorous 6 Interactive Fiction 2,603 Music and Dance 307 Outdoors 66 Pinball 65 Platform 1,600 Puzzle 978 Recreation 1,263 Roleplaying 8,594 Shooter 5,586 Simulation 2,668 Sports 2,583 Strategy 3,340 Survival Horror 697 Tile Games 47 Trivia 198 Word Games 108
Chats and Forums 47 Cheats and Hints 131 Clans and Guilds 24 Consumer Information 19 Conventions 37 Developers and Publishers 944 Directories 10 Downloads 187 Emulation 389 Fan Pages 128 Game Design 147 History 64 Humor and Jokes 12 LAN Parties 121 Massive Multiplayer Online 88 Multiplayer 300 Music 140 News and Reviews 312 Open Source 56 Programming 167 Shopping 185 Venues 3
| | Machinima - Film Formats, Filmmaking, Movies, Arts 18
Computer and Video - Games, Kids and Teens 5,411
Arcade Platforms 313 Browser Based 233 Computer Platforms 224 Console Platforms 1,285 Handheld Platforms 39
Are Video Games Art?Are Video Games Art?
An article by Aaron Smuts discussing modern art and the role of video games within its definition.
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Computer and Video Games SurveyComputer and Video Games Survey
Annual quantitative survey to describe gamers hardware, software and connectivity set-ups.
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Game Config.co.ukGame Config.co.uk
TCP and UDP port settings for popular online games for Windows, PlayStation 2, and Xbox.
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GeelixGeelix
Social gaming service for sharing high definition gameplay experiences.
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Genre and the Video GameGenre and the Video Game
An analysis of genre categorization as applied to video games in contrast with books and film, with definitions and examples.
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Open Site: Video GamesOpen Site: Video Games
A volunteer-run encyclopedia categorized by genre. Includes information, review overviews, hints, release dates, and artwork.
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PBS - The Video Game RevolutionPBS - The Video Game Revolution
Companion site to the PBS program, "The Video Game Revolution." Examines the evolution and history of the video game industry, from the 1950s through today, the impact of video games on society and culture, and the future of electronic gaming.
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And Alice Played a Video GameAnd Alice Played a Video Game
A study by Souvik Mukherjee of the relationship between children's fantasy adventure stories and interactive computer games of American McGee's Alice and Harry Potter and the Sorcerer's Stone. (June, 2002)
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